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Anisotropic diffusion of surfaces and functions on surfaces
Chandrajit L. Bajaj, Guoliang Xu
We present a unified anisotropic geometric diffusion PDE model for smoothing (fairing) out noise both in triangulated two-manifold surface meshes in IR3 and functions defined on these surface meshes, while enhancing curve features...
Learning style translation for the lines of a drawing
Egon C. Pasztor, Joshua B. Tenenbaum, William T. Freeman
We present an example-based method for translating line drawings into different styles. We fit each line as a linear combination of similar lines in a training set, and interpolate between the corresponding training examples in the output style. The...
Multiresolution green's function methods for interactive simulation of large-scale elastostatic objects
Dinesh K. Pai, Doug L. James
We present a framework for low-latency interactive simulation of linear elastostatic models, and other systems arising from linear elliptic partial differential equations, which makes it feasible to interactively simulate large-scale physical models....
A search engine for 3D models
Alex Halderman, Joyce Chen, David Dobkin, David Jacobs, Thomas Funkhouser, Michael Kazhdan, Patrick Min
As the number of 3D models available on the Web grows, there is an increasing need for a search engine to help people find them. Unfortunately, traditional text-based search techniques are not always effective for 3D data. In this article, we...
Continuous contact simulation for smooth surfaces
Paul G. Kry, Dinesh K. Pai
Dynamics simulation of smooth surfaced rigid bodies in contact is a critical problem in physically based animation and interactive virtual environments. We describe a technique that uses reduced coordinates to evolve a single continuous contact...