Graphics (TOG)


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ACM Transactions on Graphics (TOG), Volume 6 Issue 3, July 1987

Generalized stochastic subdivision
J. P. Lewis
Pages: 167-190
DOI: 10.1145/35068.35069
Stochastic techniques have assumed a prominent role in computer graphics because of their success in modeling a variety of complex and natural phenomena. This paper describes the basis for techniques such as stochastic subdivision in the theory...

Modeling and rendering waves: wave-tracing using beta-splines and reflective and refractive texture mapping.
Pauline Y. Ts'o, Brian A. Barsky
Pages: 191-214
DOI: 10.1145/35068.35070
The graphical simulation of a certain subset of hydrodynamics phenomena is examined. New algorithms for both modeling and rendering these complex phenomena are presented. The modeling algorithms deal...

Modeling the effect of the atmosphere on light
R. Victor Klassen
Pages: 215-237
DOI: 10.1145/35068.35071
The interaction of light with particles suspended in the air is the cause of some beautiful effects. Among these effects are the colors of the sunset, the blue of the sky, and the appearance of a scene in fog. A lighting model that takes into...

Corrigendum: Ray tracing generalized cylinders
W. F. Bronsvoort, F. Klok
Pages: 238-239
DOI: 10.1145/35068.214383